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Mined Nuggets of Information


Craig comments on Cyber Bosses

EDIT: SCRAPPED FOR NOW FOR MORE HEAD SCRATCHING TIME...

FAIR WARNING: Some have said that health doesnt matter enuff on cyber bosses - coming sometime but not for a good week or so... if health is less than 90% of progresso needed for level then it will not allow 100% damage on the boss... so if it is 50% of progresso needed for level it may only allow 70% of the max damage on cybers.... (for example) - this will fix the need to have health to beat these bitches... THEY ARE SUPPOSED TO BE VERY HARD - its a lot of skills...

Cash Boosts

Cash boosts are worth 10% of your income.
The cash boost from GF > Daily Must is worth considerably more, like 9x your income or something. Will have to watch this and see what it is worth exactly.

Craig comments on Healing and Leveling

HEALING: Balance is still and always was key - you should be good enuff to maintian 1.00 balance(but still winning) but 1.01 is ok... outside of that you are disproportianately moving healing costs.... if the attacker does 13% damage and only suffers 7% then the 13% is going to have to pay close to the 7% accounts double in healing... what balance does is keep you both feckin close to 10% damage which equals the same healing cost.... so both accounts will lose cash - massively - but equally :p - building 1 att and 1 def will almost certainly throw the balance out - it aint supposed to be esay :p :p :p DO AS THE PROS DO - DONT BUILD EM - SIT ON THE SKILS TO ADD LATER...

Craig comments on Jobs

JOBS - Requirement to do Corrupt and Kidnap has been reduced (requires 500 items instead of 999)... still take a shitload of doing to do them all but allows for choices on build... you may level slower and go for strentgh sooner now.

Craig comments on the Bosses and Health

FRIGHTENED TO ADD MORE HEALTH FOR BOSSES BECAUSE OF HEALING COSTS???? Nonsense.... as long as your health is BELOW progresso needed healing will cost you the same with 1 health or 1 million.... it doesnt go on your health if its under progresso... it uses a level multiplier - so you cant hide and level with 100 health = the point....

1) Cash is no longer capped at Boss Level 1k - it is for now capped at 5k. 2) 200k health is all you can use UNTIL you are 30k... at 30k you cna use 300k... at 40k you can use 400k... at 50k you can use 500k and so on.... this makes a difference.


Babar comments on the new Stamina Bank

Just a quick tip on new stamina bank, fill it until 100000 with your ingame stamina, do not buy stamina until you reach 100000 bank limit, because once you reach at limit you cannot deposit your ingame stamina, but you can purchase anytime with diamonds and raise your bank balance.

Craig Comments on Double Boosts

FAIR WARNING - Whilst we see how we go with boosts and diamonds - the first weekend of EVERY month will pay double energy boosts and the third weekend of EVERY month will pay double stamina boosts... the "weekend" will encompass Friday and Monday (UTC) and diamonds will pay exactly what they say - so refills will be double accordingly where it fits...

Craig Comments on Stamina

WARNINGZ: Stamina is expensive.... if you are not in a mad rush after 30k (it will slow anyway) dont build your stamina too much... the only reason to build stamina higher than 15k is for better return allowing a few more levels... it WONT dictate what Diamond refiils buy..... Diamond refills will buy ??? x boost value.... so you could have 5k stamina or 20k stamina - the Diamond "buy" will be the same for both as it will be a multiple of your boost value... EXAMPLE ONLY: Boosts after the next update will be 200 under 35k, 300 under 50k and 400 at 50k... if a diamond buy bought you 50 (EXAMPLE ONLY) boosts worth - you do the math... i tis not dependant (after a minimum) on what you have

UPDATE
STAMINA BOOSTS CHANGED:

Was 200 below 25k, then 300 below 50k and then 400 above 50k. From 25k - 50k is a long time - especially now there is some use for more stamina. SO NOW IS: 200 below 25k, then 300 below 40k, then 400 below 50k then 500 50k or above....

Craig Comments on Credits

30th August: Credits TOTALLY REVAMPED -
1) Everything now revolves around Credits - get Auto Days/Uncut Diamonds/Loot Tokens - all with Credits.
2) A Credits Value is $5 - All values remain the same re: Diamonds and Loot Tokens - Though you can now get a greater amount of Credits for slightly less.
3) You can gift all your Credits to other accounts EXCEPT your last Credit.

Beware of the Leveler

If you use the leveler to chain someone, beware of leaving whatever ID you are chaining in there. If you walk away, they can put you into their leveler, and heal you and beat the fuck out of you, without you being there to do anything about it.

Always remove the ID of the person you are chaining with the leveler before walking away.

You have been warned.


Trouble getting to 1.01?

If you are having trouble getting both accounts to hit at 1.01, you might be using your adjustables incorrectly. Instead of knocking one of the three items down all the way, or one all the way and a second item part way, try setting all three items somewhere in the middle and adjusting from there. This really seems to make them work a lot better as you bring in more of your non-adjustable items.

Negative Progresso

Negative Progresso has be introduced to Mafia Worldwide. There are however limiting factors.

Restriction 1:

Any account that is Level 1999 or lower will not be affected. This will offer new players finding their feet a small amount of protection.

Restriction 2:

There is a limit to how deep into negative progresso you are able to go. As it stands the maximum you can go into negative progresso is your level divided by 1000 - then take the whole numbers only - multiplied by progresso needed for level.

UPDATE - 24-08-2018:

Tha maximum number of levels you can be in Negative Progresso has been capped at 10 temporarily. The same rules as before for anyone account that is between Level 2,000 and Level 10,000. A Level 2,000 can only be 2 x Progresso needed to level down. A Level 5,000 can only be 5 x Prgoresso needed.

Being able to end up 30 - 50 levels deep was perhaps a little to much of a jolt for a newly introduced feature.

If you are currently have greater Negative Progresso than 10 x Progresso needed to level, the next time your account dies, it should automatically correct this.

EXAMPLE:

Level 2278 divided by 1000 = 2.278. Progresso needed at that level = 702,000. Therefore the max you can go into negative is -1,404,000 progresso. Or 2 (from 2.278) multiplied by progresso needed (702,000)

Bank

Bank is now available. Other than a bunch of skill points for depositing lots of money, I have no idea what this is useful for.

Bone Rattler

This is a freebie so will be available whether you have auto or not.
On a mob's profile page, there is a button called 'rattle bones'.
It works just like the rip it button on the bosses.
Set your desired attack force level and push the button.
This will chain attack the player until you get a busy message or they are put into the hospital.
Does not persist, so you will have to keep pushing the button to keep chaining.

No Progresso for You!

WARNINGS: NO PROGRESSO WHILE UNDER CONTRACT - INCLUDING THE 10 SECOND REGISTER STAGE... (so 10 seconds and a blip worth while ya die).... This was always meant to be the case - you just got ahead of me and chainers cant be stopped as they dont care if listed... now they might....

Level Restrictions

Currently any account under Level 500 cannot be hit by anything over 100 levels above it. Any higher you can only hit half your level.

For example a Level 50,000 account can only attack as low as a Level 25,000 account. A Level 25,000 can only attack a Level 12,500 account and so on. Mafia Worldwide don’t really see this as a real level limit thing within any great terms, being able to attack an account that is 50% of your size is more than plenty.

Hopefully it will also allow for a lower level game to evolve. Which is not a bad thing for the future and health of the game overall. It was one of the better features in “other”games.

These ‘restrictions’ are in place as long as you do not/are not given a window to attack. If you are a low level account and attack someone who is more than double your level. You have provided them with the opportunity ot attack you. These ‘Windows’ will last for 12 hours. If in that time you attack again the 12 hour clock is reset and begins again. The reverse applies for the higher level account. If you are provided with a ‘Window’ you have 12 hours, if they attack, punch again, the clock resets and you have a further 12 hours.

We didn’t want to go down this route but it just isnt going to work without something. We dont see any reason why we need to make it much tighter and this will give us the facility to radically change/reduce/get rid of blocking.


Auto

Any new member will get a minimum of 1 months free Auto.

Many Semi Auto things such as Autorefresh on Contracts, Rip it on Bosses, Do Jobs by Level and basic Target system are free and will remain so always - we will aid to play the game but must have a level of income.

Auto is the little 'A' in the top left corner. Click on it to see all it can do.


Loot Lunacy

Use auto for this. If you are, it will be blank except for showing a timer. You never have to go here to look at it then. I can honestly say I have no idea how it works because I have auto.

7 Daze

This is a simple collect by hitting a button. Use auto for this too, and never mess with it.

Playing on a mobile device

Don't hold your breath for an app. You can play thru any browser, just need to request the desktop site or it will likely not work. Lots seem to like the Puffin Browser for doing this. Your call.

Wise Guys and Hired Guns

WISEGUYS
Starting you have 400 wise guys.
when you reach level 500 will recieve 100 wise guys every 100 levels.
when you reach level 1000 u will have 1000

HIREGUNS
Hired guns you buy with uncut diamonds.
50 uncut diamonds get you 10 hired guns.
Uncut Diamonds are award in game play but u can purchase them as well.
Click on the GF BUTTON then click on MY DIAMONDS

Note that when leveling 1k and under, each time you gain 100 wiseguys, its going to fuck up your leveling. Keep a close eye on this so one LP doesn't run away from the other.


Jobs and Bosses Allowed Differences

Jobs can be 1000 levels difference. Bosses are 100.

Craig Comments on Leveling 20k+

IF at 20k you are not in cheat and pushing it up you are goingto start to struggle and possibly get stuck - if you run on like lunatics with incorrect methods and try to be all things - its gonna go wrong... levelling like a train??? cash is for levelling not property - att/def while must be kept in touch come later for true strength GET TO CHEAT AND GET IT GOING UP - YOU CAN NOT LEVEL LIKE A TRAIN AND BUILD A GREAT ACCOUNT.... you can only build a shell to work with later.... example: If oyu are going to end up with 100k energy, you dont get it on the last day - you get it on the first and make it work for you all the way... same with stamina... you must be ahead on these things to go fast and that means other things suffer until later

Craig Comments on Energy Refills

Over Level 20k - Energy Boosts in the short term, at least, now pay 10% of your energy - regardless of whether you are full or not... this will be monitored but daily cash is just not enough... this is 820% of your max energy per day possible.

This is an important bit of info very relevant to leveling.


Blocks

Now limited to 6 blocks, not sure if that is total, or 6 each of 7 days and permanent blocks or what. (This looks like 6 blocks total, both temp and permanent). You can see whom you have blocked from your profile. Click the button. You can now also remove blocks, free for now.